Videogame Character Practice
Concept from Room8Studio

Concept from Room8Studio

Some time ago I started working on this character by Room8Studio to practice also with male characters for Videogame pipelines.
I decided to do it to add more variety to my portfolio and to challenge me to improve the quality from the last character I did with the amazing concept they provide me.

I'm very happy with the result, I think I matched the face traits and almost all proportions. If I had to change something I will do the hands a bit bigger to help on stylization and take a closer look to proportions of the torso too.
Regarding the textures I'm so happy of how they turn out and how clean they look.

Sculpt is full done in ZBrush.
Retopology in Maya.
UV Maps in Blender + Some mesh fixes.
Baking and Renders in Marmoset.
Texturing in Substance Painter.

All the process done in 56h, including posing and render.
In my opinion there's a noticeable improve from the last project. Thanks again to @Room8Studio for providing me this concept.

https://www.artstation.com/room8studio