Punk Girl was a character I created following the concept of the amazing @jaugeon (https://www.artstation.com/jaugeon)
The objective was to produce a character with AAA visuals, to show how much quality we could add to our Avatars at Ready Player Me, by pushing more the tech limitations we had.
It was a real challenge for me at that time, as I did it a bit more than a year ago, and by that time I was still learning a lot of things, specially regarding Tech stuff, as UDIMS, PBR workflow and shaders...
But I think I really deliver the best quality I could get, and I'm really proud of the results even today. Thanks to this and to my performance, I achive the promotion from Junior to Middle 3D Character Artist, so I hold it with real nostalgic feelings.
I'm trully thankful for having the opportunity to push my limits and create this piece, and can't wait to show you the rest of them.