Last Breath - [Realistic Practice]

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Heey!
Last breath is a Realism practice I've been doing for a couple months now, and I think I can say I have a pretty finished result.
With this project I wanted to remind me that I can also do realistic looking characters, and try to improve from the last one I did like 2 years ago, (it was awful xD)
With this project I tried to learn more how to do realistic clothing in Marvelous, with some retouches in Zbrush for the textures and folds polishing; Also Hair grooming. In the beginning I tried to use XGen from Maya to do that, but I found it so tedious for a first approach, so I decided to try the new Hair system from Blender 4.3. I think I can say I'm proud of the result. Some things maybe can be better, but it's a practice I did not want to spend a lot of time on.

So, for the moment, I can present you a proud version of a Realistic semi-Zombified Woman Character in her "Last Breath", more oriented to simulate Cinematic shots, maybe for a movie or short production.
I took a lot of inspiration in The last of us and The walking dead series, and some 3D model references from Diablo Game among others.

Probably I will be updating this post from time to time, retouching some parts, or adding new stuff.
I hope you all like it!